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In the wake of Apple debuting its long-awaited headset at WWDC last week, the company may be looking to give developers more control over extended reality soundscapes. 

Apple is seeking to patent an API for developers of "simulated reality" applications that can "determine a total calibration gain" of sound in-headset experiences. Fundamentally, this allows developers to apply Apple's concepts of 3D and spatial audio to their own simulated reality experiences. 

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Source Fool.com