Intel minmaxes AI game rendering

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Intel's tired of doing cost-benefit analysis. It's making AI do it instead. 

It may sound a little meta, but Intel is working on tech that uses AI to decide whether or not to use AI to regenerate video graphics. Here's how it works: Neural networks are fed reference images of graphics, such as frames of a video game, that have been rendered without the use of AI. Based on the quality of those images, this tech then predicts a "visual quality score" of how well an AI could reproduce those graphics. 

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Source Fool.com